By using this technology it is possible to instantly create a multichannel feed . With the correct hardware this processing can be done in less than 6ms. This makes it usable for live performances. With creating a multichannel spatial experience the information is delivered by more sources, this will result in less noise pollution outside the spatial zone and lower dB levels inside the spatial zone due to a better experience.
What’s the difference between “true” and “virtual” immersive headphones? Movies and games come with multichannel audio intended for playback over loudspeakers for multiple listeners, and there are two distinct approaches to making spatial audio work over headphones:
Headphones featuring multiple speaker drivers on each side, located around the ear in a manner that reflects the optimal location for each channel’s speaker. This is known as a “true” immersive headphone.
External or internal processing is added to a standard headphone that takes the multichannel audio stream and applies some kind of HRTF-based binaural algorithm to place those audio channels in virtual space around each ear. This is known as a “virtual” immersive headphone.
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